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The Atlas protocol is intended for use in networked roleplaying games, and provides a flexible and extensible means of communicating between the components of a game system. The protocol is transport independent, encoding independent and portable. Atlas-C++ is the standard implementation of the protocol in C++ used by most WorldForge software, and is made available for use in any other system.

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System requirement is not defined
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2005-11-20 23:36 Back to release list
0.6.0rc2

Hardcoded string variables have been added for names of attributes.
Tags: Stable, Minor feature enhancements

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