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Project Description

FreeOrion is a turn-based space empire and galactic conquest (4X) computer game. FreeOrion is inspired by the tradition of the Master of Orion games, but is not a clone or remake of that series or any other game.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2011-10-08 07:27
0.3.17

Major changes include multiple improvements to make the game more playable. The game now has space monsters, neutral natives on planets, and a very basic ground combat system for capturing planets. A lot of little balancing tweaks were also made to enhance playability. New building and binary star variant star graphics. New sitrep messages. The game will now ignore old config.xml files, preventing some crashes after updating.

2011-07-30 13:03
0.3.16

The full screen turn progress window has been removed and the map now stays visible between turns. An encyclopedia has been added to the in-game interface, which shows information about game content like ship parts, techs, species, etc. Multiplayer games can now have AI and observer players. It is now also possible to have AI only multiplayer games with a human observer.

2010-08-12 18:26
0.3.15

Scriptable species definitions were included. Planets now only have a single focus selection. There are new meter types for max and target meters, etc.
Tags: Minor

2005-12-24 08:51
0.3

Tech research, a new production system, an effects system, rotating planets, and numerous bugfixes.
Tags: Initial freshmeat announcement

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