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Project Description

Tiled is a general purpose tile map editor. It's
built to be easy to use, yet it is capable of
catering to a host of varying game engines,
whether your game is an RPG, platformer, or
Breakout clone. Tiled supports plugins to read and
write map formats other than its own map format.

System Requirements

System requirement is not defined
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2009-01-07 00:05 Back to release list
0.7.1

Support was added for margins around tileset
images. The tileset manager was improved. A lot of
fixes were made, including automatically adding
extension to tilesets, saving/loading of layers
with an origin, loading of object group
properties, duplicating objects, increasing of
firstgid of tilesets for Lua export, and saving of
property values that contain quotes.
Tags: Major bugfixes

Project Resources