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Project Description

RSound is a simplistic and lightweight framework for networked TCP/IP
audio. It is designed to be very simple to implement, and to work
well with music and video players. A librsound is supplied. It is not
designed for low latency audio (games), and lets the sound backend take
care of sound mixing. It supports POSIX-compliant systems (including
cygwin). It includes audio output support for ALSA, OSS, libao, and
PortAudio.

System Requirements

System requirement is not defined
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2010-04-01 01:40
0.8.0

This version fixes several issues related to restarting streams in librsound, where the library would simply hang. A small overhaul was done to the command-line options. The audio back-end code is better structured now, and it should be much simpler to implement support for new APIs now.

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