Download List

Project Description

OGRE (Object-Oriented Graphics Rendering Engine) is a class library written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware. It exposes a number of useful objects allowing you to create and manipulate a 3D environment and render it to your specifications, while removing the unnecessary complexities of the underlying system libraries like Direct3D and OpenGL.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2009-10-02 17:36
1.6.4

Assorted bugs were fixed.
Tags: Major bugfixes, Minor feature enhancements

2008-04-10 14:33
1.4.7

Assorted minor bugfixes.
Tags: Minor bugfixes

2007-03-25 20:13
1.4.0

This version introduces such things as SSE/SIMD support, more advanced lighting and shadowing techniques, threaded loading, and much more.
Tags: Major feature enhancements

2005-02-24 04:04
1.0.0

A new and improved resource system, direct access to all hardware pixel buffers, HDR support, more flexible particle renderers, and lots more.
Tags: Major feature enhancements

2004-10-25 01:41
0.15.0

GLSL support, reflection enhancements, mesh optimisations, and a lot more.
Tags: Major feature enhancements

Project Resources